Hi, I'm Krishan. I'm an award-winning game developer, programmer, musician and designer, with a passion for solving complex problems and crafting spectacular experiences. I'm currently an engine and audio programmer at Sucker Punch Productions. This page is my personal page and in no way reflects the property or opinions of Sony Interactive Entertainment or Sucker Punch.
I'm also working on the adventure game Mind over Manam with my sister at http://team-coconut.itch.io, under our own studio name Team Coconut, with funding and support from the NYU Game Center Incubator.
I've also dabbled in speech recognition, signal processing, and neural networks. Check out my Google Scholar profile if you're interested in my research: https://scholar.google.com/citations?user=74vx6eQAAAAJ&hl=en&oi=ao.
The following games are projects I've worked on in Unity and Unreal over the past few years. I served as the primary programmer and gameplay engineer on all these projects. Here's a breakdown of the roles I've served on these projects: