Hi, I'm Krishan. I'm an award-winning game developer, programmer, musician and designer, with a passion for solving complex problems and crafting spectacular experiences. I'm currently a XR Software Engineer at Trebuchat, where I work on speech recognition and gameplay systems for the VR Japanese language-learning game Vernacular.
I'm also working on the adventure game Mind over Manam with my sister at http://team-coconut.itch.io, under our own studio name Team Coconut, with funding and support from the NYU Game Center Incubator.
I've also dabbled in speech recognition, signal processing, and neural networks. Check out my Google Scholar profile if you're interested in my research: https://scholar.google.com/citations?user=74vx6eQAAAAJ&hl=en&oi=ao.
The following games are projects I've worked on in Unity and Unreal over the past few years. I served as the primary programmer and gameplay engineer on all these projects. Here's a breakdown of the roles I've served on these projects: